One of the things we'll cover is a quick recap of Unite Boston 2015 and Indie Game Con.
John Williamson (The guy who did the Marvelous Designer talk last month) will be doing a PBR (Physically Based Rendering) texture workflow with hand painted textures. It's pretty awesome what you can achieve, you don't want to miss it.
We'll be showing off our games that we demo'd at the con. And have the opportunity to ask questions about implementation or whatever you desire.
**As always if you have a lightening talk you'd like to give, by all means let's give it! Message me and I'll schedule you, or show up ready to talk!